Levent Y. İnce
Levent got his BFA degree from the Department of Graphic Design at Bilkent University, FADA. Following that, he received his MFA degree with the thesis titled “A Critical Approach To Game Studies: Analysis Of Fallout 3 As An Example Of Non-linear Gameplay”. Starting to work as a “student-assistant” for the History of Art class during 2007 he became the Teaching Assistant for the 4th Year Design Studio during his MFA studies between 2008-2010. He’s been working with several national and international institutions since 2007 as well as taking on multidisciplinary freelance projects. Levent is currently a full-time Instructor at the Department of Visual Communication Design at TED University, Ankara.
Research Interests: Video Games, Game Studies, Interactive Media, Frontend Development, Interface Design
- NoName Ofset, Offset Printing House Internship
- CoHaBa, Internship // Designer (Part – Time)
- WIS, Bottle and Label Design for ‘Sirwan Water’
- Café Kahve, Billboard
- Aytemizler, Catalogue
- Gopal Metal, Corporate Identity
- Sri Govinda Math Yoga Center, Booklet and Poster
- Graphic Design and Coordination – Hospitality
Graphic Design Studio & History of Art – Teaching Assistant
Production Assistant
- Graphic Design and Visual Consultancy
GRAf11ST – Workshop with Jürgen Hefele and Simone Huetlin
Lokma – Illustration Workshop with Saeed Ensafi and students
Hürriyet Kırmızı – Advertising Competition, Second Place
- Illustration
- Corporate Identity Design
- Web Design
- Typesetting & Composition
- Photography
- Filmmaking
- Art Direction
- Printing Techniques
- Marketing
- Social Media Management
- Adobe Illustrator
- Adobe Photoshop
- Adobe InDesign
- Adobe AfterEffects
- Adobe Premiere
- Adobe Dreamweaver
- Macromedia Freehand
- CSS/HTML
- Javascript (jQuery)
- Django/Python
- Dikmen, E. S., İnce, L. Y. and Ozdora-Aksak, E. (2021). A Systematic Literature Review of Game Studies Research in the Last Decade: Where Are We Now and Where Do We Go from Here? In E. E. Başar (ed.), Paradigm Shifts within the Communication World (105-122). Nova Science Publishers.